- The Netherlands
- https://barink.dev
-
I develop and experiment with software for fun.. whilst trying to make a career out of it.
- Joined on
2020-10-03
Nigel deleted branch BasicRenderer from Nigel/YoggieEngine
Nigel pushed to Feature/InputManager at Nigel/YoggieEngine
- 3c30bf7fb7 Base layout for the input manager
Nigel pushed to main at Nigel/YoggieEngine
- 85f9c78adf Started implementation of first event/message passing system
Nigel pushed to main at Nigel/YoggieEngine
- 4df6cfba90 Added simple glfw input callbacks
- 7b9685c381 Externalized ImGUI compilation and fixed white screen issue
- Compare 2 commits »
Nigel pushed to main at Nigel/YoggieEngine
- 82e0f473fb Shader copying now is a pre-build step
Nigel pushed to main at Nigel/YoggieEngine
- 16b61986a1 Adding textures capabilities
Nigel pushed to main at Nigel/YoggieEngine
- d019155d10 Working on basic rendering #4
Nigel pushed to main at Nigel/YoggieEngine
- d9f0f40ad9 Fixed perfomance counter
Nigel pushed to main at Nigel/YoggieEngine
- 02727c74bb Clean up of sandbox
Nigel pushed to Paging at Nigel/BarinkOS
- 23c68d9863 Setup paging function signatures... Ready to be implemented.
Nigel pushed to FAT16 at Nigel/BarinkOS
- 2e2693d1ea Build some structures will need for the virtual filesystem
Nigel pushed to FAT16 at Nigel/BarinkOS
- a93bf566c8 Added FAT-16 screenshot
Nigel pushed to FAT16 at Nigel/BarinkOS
- 2e59e6593e Add proper Physical memory management to this branch