Nigel Barink Nigel
  • The Netherlands
  • https://barink.dev
  • Heya folks, my name is Nigel. I am a passionate software engineer.

    Hobbies:

    • Writing software 🖥️

    • Baking bread🍞🥖

    • Learning Guitar 🎸

    Languages: 🇳🇱🇬🇧

    My website is still under construction 🚧🏗️

  • Joined on 2020-10-03
Nigel pushed to Feature/B-ECS at Yoggie-Game-Studio/YoggieEngine 2022-08-06 16:25:26 +00:00
ab5599f1fc Started development of BECS - the basic ECS system for the engine
3639f967e1 Ignore untracked file changes in some submodules
5a06b068f3 Moving source files to a src folder
Compare 3 commits »
Nigel pushed to Feature/SceneGraph at Yoggie-Game-Studio/YoggieEngine 2022-07-10 13:53:17 +00:00
e31fd036ea Added the basics for a scene explorer in ImGui
Nigel pushed to Feature/SceneGraph at Yoggie-Game-Studio/YoggieEngine 2022-07-09 20:22:14 +00:00
6a2e8d3b2f Basic Scene creation
Nigel pushed to Feature/SceneGraph at Yoggie-Game-Studio/YoggieEngine 2022-07-09 19:23:43 +00:00
f8b390923e Working on semi proper API to build a scene
Nigel pushed to Feature/SceneGraph at Yoggie-Game-Studio/YoggieEngine 2022-07-08 19:35:49 +00:00
b7e3465406 Editing the modelimporter to allow to create scene graphs
Nigel opened issue Yoggie-Game-Studio/YoggieEngine#12 2022-07-07 21:36:33 +00:00
Catching events API
Nigel opened issue Yoggie-Game-Studio/YoggieEngine#11 2022-07-07 21:32:38 +00:00
Glad dependency as submodule
Nigel opened issue Yoggie-Game-Studio/YoggieEngine#10 2022-07-07 21:31:20 +00:00
Lua dependency as Git Submodule
Nigel created branch Feature/SceneGraph in Yoggie-Game-Studio/YoggieEngine 2022-07-02 10:40:37 +00:00
Nigel pushed to Feature/SceneGraph at Yoggie-Game-Studio/YoggieEngine 2022-07-02 10:40:37 +00:00
Nigel deleted branch BasicRenderer from Yoggie-Game-Studio/YoggieEngine 2022-07-02 10:38:32 +00:00
Nigel pushed to Feature/BasicRenderer at Yoggie-Game-Studio/YoggieEngine 2022-07-02 10:37:57 +00:00
Nigel created branch Feature/BasicRenderer in Yoggie-Game-Studio/YoggieEngine 2022-07-02 10:37:57 +00:00
Nigel pushed to Feature/InputManager at Yoggie-Game-Studio/YoggieEngine 2022-06-19 18:01:58 +00:00
3c30bf7fb7 Base layout for the input manager
Nigel created branch Feature/InputManager in Yoggie-Game-Studio/YoggieEngine 2022-06-19 18:01:58 +00:00
Nigel pushed to main at Yoggie-Game-Studio/YoggieEngine 2022-06-10 20:44:55 +00:00
85f9c78adf Started implementation of first event/message passing system
Nigel pushed to main at Yoggie-Game-Studio/YoggieEngine 2022-06-10 19:06:56 +00:00
4df6cfba90 Added simple glfw input callbacks
7b9685c381 Externalized ImGUI compilation and fixed white screen issue
Compare 2 commits »
Nigel pushed to main at Yoggie-Game-Studio/YoggieEngine 2022-06-08 19:41:13 +00:00
82e0f473fb Shader copying now is a pre-build step
Nigel pushed to main at Yoggie-Game-Studio/YoggieEngine 2022-06-04 23:47:51 +00:00
16b61986a1 Adding textures capabilities
Nigel pushed to main at Yoggie-Game-Studio/YoggieEngine 2022-06-04 16:28:36 +00:00
d019155d10 Working on basic rendering #4