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c62f3615d4
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Redering cube in editor
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2022-11-03 15:06:42 +01:00 |
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adf2331ab1
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Render position of the cube based on the transform component, fixed some compile issues with the previous commit
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2022-10-23 14:36:23 +02:00 |
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99eb5282e5
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Added a prepare step to the renderer , removed transform object and GPUBucket object, Added a mesh to the Render3DComponent
The renderer prepare uploads the necessary vertex data to the GPU
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2022-10-23 14:02:13 +02:00 |
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7458254b2d
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Basic Entity Components implementation
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2022-10-23 00:14:47 +02:00 |
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e0e8de90b1
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Removing B-ECS from BarinkEngine, Moving not really graphics related definitions outside the graphics folder, Moving Graphical primitives into a graphics primitives subfolder
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2022-10-22 15:36:28 +02:00 |
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23ac663667
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Sandbox App is no longer an editor, Editor setup has moved to the editor project
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2022-10-22 15:21:48 +02:00 |
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29e715b92a
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Adding docking support through ImGui , Adding multiviewport support through ImGui, Moving header file back into the src directory , started building the editor, Added framebuffer to renderer.
BUG:
The framebuffer will not be displayed in the editor for some reason
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2022-10-22 13:27:23 +02:00 |
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