Initial setup.

Correctly linking glfw and spdlog...
Linking could be improved by not needing the sandbox
application to also be linked with glfw
This commit is contained in:
2022-04-20 21:40:35 +02:00
parent 2a93a78c4f
commit dab01f1541
13 changed files with 132 additions and 254 deletions

View File

@ -1,51 +1,63 @@
workspace "BarinkEngine"
configurations { "Debug", "Test", "Release" }
language "C++"
cppdialect "C++17"
targetdir "./build/%{prj.name}/%{cfg.buildcfg}"
objdir "./intermediates/%{prj.name}/%{cfg.buildcfg}"
project "SandboxApplication"
kind "ConsoleApp"
language "C++"
cppdialect "C++17"
targetdir "./artifacts/build/%{cfg.buildcfg}"
objdir "./artifacts/obj/%{cfg.buildcfg}"
buildmessage "Building BarinkEngineSandbox ..."
includedirs {
"./libs/lua-5.4.3/",
"./MyGraphicsEngine/include"
}
libdirs {
os.findlib("lua")
libdirs{
"./libs/spdlog-1.9.1/build"
}
links{
"spdlog",
"glfw3",
"X11",
"GL",
"GLU",
"pthread",
"dl",
"m",
"MyGraphicsEngine"
}
files {
"SandboxApplication/*.cpp"
}
files {
"SandboxApplication/*.c"
}
links{
"lua"
}
project "MyGraphicsEngine"
kind "ConsoleApp"
language "C++"
cppdialect "c++17"
targetdir "./artifacts/build/%{cfg.buildcfg}"
objdir "./artifacts/obj/%{cfg.buildcfg}"
buildmessage "Building MyGraphicsEngine"
kind "StaticLib"
buildmessage "Building MyGraphicsEngine ..."
includedirs {
"./libs/glfw-3.3.4/include/GLFW/",
"./libs/spdlog-1.9.1/include/spdlog/"
"./libs/glfw-3.3.4/include",
"./libs/spdlog-1.9.1/include",
"./MyGraphicsEngine/include"
}
libdirs{
"./libs/spdlog-1.9.1/build/libspdlog.a",
os.findlib("glfw3"),
"./libs/spdlog-1.9.1/build"
}
links {
-- "libspdlog",
"libspdlog",
"glfw3",
"X11",
"GL",
@ -55,7 +67,7 @@ workspace "BarinkEngine"
"m"
}
files {"MyGraphicsEngine/*.c"}
files {"MyGraphicsEngine/*.cpp"}
filter "configurations:Debug"
defines {"DEBUG"}