YoggieEngine/README.md

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# Yoggie Engine
<img src="Screenshots/Yoggie.webp" width="160" ></img>
## Goal
Must support building a full game in 48 hours.
The goal is to build a mature enough engine to be capable of using during game jams.
## Features
*_NOTE:_ Just because it is listed as a feature here does not imply it has been nor guarantees it ever will be implemented*
- Rendering
- OpenGL
- Vulkan
- Metal (Possibly)
- Logging
- Different for debug and release
- Physics
- PhysX
- Jolt Physics
- Entity Component system
- Graphical scripting (Possibly)
- Scripting support
- LUA
- C# (for object orientated approaches to gamedev)
- Configuration options
- JSON
- YAML
- INI
## More docs
[Todo list](TODO.md) \
[Planning](https://git.barink.dev/Nigel/MyGameEngine/projects)\
[Development](DEVELOPMENT.md)\
[Show case](SHOWCASE.md)