YoggieEngine/MyGraphicsEngine/include/MyGraphicsEngine/Mesh.h
Nigel Barink 9c92cc05b7 Added Gorrilla-Audio and Tinygltf Library
Started laying out a assetManager / ModelImporter
2022-05-04 11:11:57 +02:00

10 lines
182 B
C++

#pragma once
#include <vector>
#include <glm/glm.hpp>
class Mesh {
public:
std::vector<glm::vec3> vertices;
std::vector<GLushort> elements;
std::vector<glm::vec2> uv;
};