Nigel Barink
eb0e7f7a51
Added a transform Updated the TODO.md Updated default shaders to include the apropriate three 4x4 matrices to render in 3D |
||
---|---|---|
.. | ||
Buffer.h | ||
Camera.h | ||
Mesh.h | ||
Shader.h | ||
Transform.h | ||
Window.h |
Nigel Barink
eb0e7f7a51
Added a transform Updated the TODO.md Updated default shaders to include the apropriate three 4x4 matrices to render in 3D |
||
---|---|---|
.. | ||
Buffer.h | ||
Camera.h | ||
Mesh.h | ||
Shader.h | ||
Transform.h | ||
Window.h |