17 lines
		
	
	
		
			247 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			17 lines
		
	
	
		
			247 B
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include "System.h"
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#include <vector>
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#include "Component.h"
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#include "Entity.h"
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namespace BECS {
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	struct World {
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	private:
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		std::vector<System> systems;
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		std::vector<Component> components;
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		std::vector<Entity> entities;
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	};
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} |