13 lines
204 B
C++
13 lines
204 B
C++
#pragma once
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#include <vector>
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#include <glm/glm.hpp>
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#include "Vertex.h"
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namespace BarinkEngine {
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struct Mesh {
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std::vector<Vertex> vertices;
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std::vector<unsigned int> elements;
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};
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}
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