55 lines
2.2 KiB
Markdown
55 lines
2.2 KiB
Markdown
# BarinkEngine
|
|
```
|
|
,---,. ,-. ,---,.
|
|
,' .' \ ,--, ,--/ /| ,' .' | ,--,
|
|
,---.' .' | __ ,-,--.'| ,---,,--. :/ |,---.' | ,---, ,--.'| ,---,
|
|
| | |: | ,' ,'/ /| |, ,-+-. / : : ' / | | .' ,-+-. / | ,----._,| |, ,-+-. / |
|
|
: : : / ,--.--. ' | |' `--'_ ,--.'|' | ' / : : |-,,--.'|' |/ / ' `--'_ ,--.'|' | ,---.
|
|
: | ; / \| | ,,' ,'| | | ,"' ' | : : | ;/| | ,"' | : ,' ,'| | | ,"' | / \
|
|
| : .--. .-. ' : / ' | | | | / | | | \ | : .| | / | | | .\ ' | | | | / | |/ / |
|
|
| | . |\__\/: . | | ' | | : | | | | ' : |. \| | |-| | | | . ; '; | | : | | | | . ' / |
|
|
' : '; |," .--.; ; : | ' : |__| | | |/| | ' \ ' : ;/| | | |/' . . ' : |__| | | |/' ; /|
|
|
| | | ;/ / ,. | , ; | | '.'| | |--' ' : |--'| | | | |--' `---`-'| | | '.'| | |--' ' | / |
|
|
| : /; : .' ---' ; : | |/ ; |,' | : .| |/ .'__/\_: ; : | |/ | : |
|
|
| | ,' | , .-./ | , /'---' '--' | | ,' '---' | : | , /'---' \ \ /
|
|
`----' `--`---' ---`-' `----' \ \ / ---`-' `----'
|
|
`--`-'
|
|
```
|
|
|
|
## Features
|
|
**NOTE** __Not in any particular order__
|
|
- Rendering
|
|
- OpenGL
|
|
- Vulkan
|
|
|
|
- Logging
|
|
- Different for debug and release
|
|
- Different per OS
|
|
|
|
- Physics
|
|
- PhysX
|
|
- Alternative for non-nvidia stuff?!
|
|
|
|
- Basic Entity Component system
|
|
|
|
- Graphical scripting ??
|
|
|
|
- Scripting support ( idk what language)
|
|
- LUA
|
|
- Configuration options
|
|
- JSON
|
|
- LUA
|
|
- others ?!?!?
|
|
|
|
## Screenshots
|
|
__added soon__
|
|
<img src="images/" ></img>
|
|
|
|
## Planning
|
|
see [TODO](docs/TODO.md)
|
|
|
|
## Windows development workflow
|
|
__added soon__
|
|
|
|
## Linux development workflow
|
|
__added soon__ |