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Yoggie-Game-Studio/YoggieEngine
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Code Issues 6 repo.project_board 1 Releases Activity
YoggieEngine/BarinkEngine/Include
History
nigelbarink 463a9ff307 Sped up application load time by Enginestatistics allocation from heap to stack, Colour and rotation render test
2022-10-09 21:13:24 +02:00
..
AssetManager
Moving to a single renderer instance system
2022-10-08 15:34:02 +02:00
ECS
Started development of BECS - the basic ECS system for the engine
2022-08-06 18:24:05 +02:00
Editor
Graphics Engine is now part of the whole engine instead, Project will
2022-05-28 13:32:17 +02:00
EventSystem
Moving to a single renderer instance system
2022-10-08 15:34:02 +02:00
Graphics
Moved rendering code outside of the sandbox update function, renderer instance is now rendering the cube ( although colour is still missing but should be something simple)
2022-10-08 20:40:06 +02:00
Input
FIXED inputsystem linker error
2022-08-15 21:15:12 +02:00
Scene
Moving source files to a src folder
2022-08-06 18:21:42 +02:00
Scripting
Made multiple managers for individual pieces
2022-05-28 18:49:08 +02:00
BarinkEngine.h
Moved rendering code outside of the sandbox update function, renderer instance is now rendering the cube ( although colour is still missing but should be something simple)
2022-10-08 20:40:06 +02:00
PerfCounter.h
Sped up application load time by Enginestatistics allocation from heap to stack, Colour and rotation render test
2022-10-09 21:13:24 +02:00
Scene.h
Basic Scene creation
2022-07-09 22:21:56 +02:00
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