YoggieEngine/MyGraphicsEngine/include/MyGraphicsEngine
Nigel Barink 9165e30d0e Incorrectly loading a model, Adding a VertexArray abstraction
* Using import library assimp to incorrectly load a cube.obj
* Using a temporary Renderable class as a placeholder for all data needed
to render the mesh.
* Vertex Array abstraction added
2022-05-04 23:25:18 +02:00
..
Buffer.h Abstracted away the creation of buffers 2022-05-04 15:27:42 +02:00
Camera.h Added Gorrilla-Audio and Tinygltf Library 2022-05-04 11:11:57 +02:00
Mesh.h Incorrectly loading a model, Adding a VertexArray abstraction 2022-05-04 23:25:18 +02:00
Shader.h Added Gorrilla-Audio and Tinygltf Library 2022-05-04 11:11:57 +02:00
Transform.h Abstracted away the creation of buffers 2022-05-04 15:27:42 +02:00
VertexArray.h Incorrectly loading a model, Adding a VertexArray abstraction 2022-05-04 23:25:18 +02:00
Window.h Added IMGUI 2022-05-04 14:39:27 +02:00