Nigel Barink
ad79aa2865
- Make view and projection matrix part of the camera - Add a getter function for the camera in renderer - Take shader uniform values by const ref |
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.. | ||
src | ||
premake5.lua |
Nigel Barink
ad79aa2865
- Make view and projection matrix part of the camera - Add a getter function for the camera in renderer - Take shader uniform values by const ref |
||
---|---|---|
.. | ||
src | ||
premake5.lua |