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f0984b6117
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Adding a really basic ambient light component
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2022-10-23 17:33:49 +02:00 |
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adf2331ab1
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Render position of the cube based on the transform component, fixed some compile issues with the previous commit
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2022-10-23 14:36:23 +02:00 |
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99eb5282e5
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Added a prepare step to the renderer , removed transform object and GPUBucket object, Added a mesh to the Render3DComponent
The renderer prepare uploads the necessary vertex data to the GPU
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2022-10-23 14:02:13 +02:00 |
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bc1254e427
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Rendering a cube basics through ENTT
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2022-10-23 12:57:58 +02:00 |
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7458254b2d
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Basic Entity Components implementation
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2022-10-23 00:14:47 +02:00 |
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