Removing B-ECS from BarinkEngine, Moving not really graphics related definitions outside the graphics folder, Moving Graphical primitives into a graphics primitives subfolder

This commit is contained in:
2022-10-22 15:36:28 +02:00
parent 23ac663667
commit e0e8de90b1
27 changed files with 15 additions and 75 deletions

View File

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#version 440 core
out vec4 FragColor;
uniform vec3 Color;
in vec2 TexCoord;
uniform sampler2D Texture;
void main(){
FragColor = vec4(1.0f, 0.0f, 0.0f , 1.0f); // mix ( texture(Texture, TexCoord), vec4(Color, 1.0f), 1.0f);
}