FIXED inputsystem linker error
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@ -13,6 +13,7 @@ BarinkEngine::SceneObject* BarinkEngine::ModelImporter::Import(const std::string
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std::vector<BarinkEngine::Mesh> meshes = processNode(currentNode, scene);
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return root;
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}
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@ -1,10 +1,4 @@
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#include "Graphics/Window.h"
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#include <stdlib.h>
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#include <stdio.h>
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#include <iostream>
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#include <GLFW/glfw3.h>
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#include <spdlog/spdlog.h>
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#include "../Include/EventSystem/Event.h"
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bool BarinkWindow::InitGLFW(){
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if(!glfwInit())
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@ -76,9 +70,8 @@ void BarinkWindow::SwapBuffers()
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glfwSwapBuffers(window);
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}
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void BarinkWindow::ReceiveEvent(Event& incident)
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{
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std::cout << "EVENT RECEIVED: " << incident.name << std::endl;
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}
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}
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