FIXED inputsystem linker error
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@ -15,10 +15,7 @@
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#include "Scene.h"
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#include "PerfCounter.h"
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extern void Start();
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extern void Update();
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extern void ImmediateGraphicsDraw();
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extern void Stop();
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extern BarinkEngine::InputManager InputSystem;
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@ -1,5 +0,0 @@
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#include "EventListener.h"
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void EventListener::ReceiveEvent(Event& incident)
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{
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}
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@ -1,8 +1,12 @@
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#pragma once
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#include "Event.h"
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#include <list>
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#include <iostream>
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#include "spdlog/spdlog.h"
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#include "Event.h"
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class EventListener{
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public:
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virtual void ReceiveEvent(Event& incident);
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virtual void ReceiveEvent(Event& incident) = 0 ;
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};
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@ -2,12 +2,15 @@
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#define GLFW_STATIC
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#include <glad/glad.h>
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#include <stdlib.h>
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#include <stdio.h>
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#include <iostream>
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#include <GLFW/glfw3.h>
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#include "../Include/EventSystem/EventListener.h"
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#include <spdlog/spdlog.h>
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#include "EventSystem/Event.h"
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#include "EventSystem/EventListener.h"
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class BarinkWindow : EventListener {
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private:
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@ -18,16 +21,13 @@ class BarinkWindow : EventListener {
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static bool InitGLFW();
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public:
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BarinkWindow(const int width, const int height);
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~BarinkWindow();
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GLFWwindow* windowptr();
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void ReceiveEvent(Event& incident) override;
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void ReceiveEvent(Event& incident) override ;
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bool WindowShouldClose();
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void Poll();
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@ -1,7 +1,11 @@
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#pragma once
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#include <vector>
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#include "Graphics/Window.h"
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#include <iostream>
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#include "spdlog/spdlog.h"
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#include "EventSystem/EventEmitter.h"
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#include "EventSystem/EventListener.h"
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#include "Graphics/Window.h"
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namespace BarinkEngine {
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@ -12,8 +16,6 @@ namespace BarinkEngine {
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void PollEvents();
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void attach(BarinkWindow* window);
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// GLFW Handlers
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static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
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static void CursorPositionCallback(GLFWwindow* window, double x, double y);
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@ -25,3 +27,5 @@ namespace BarinkEngine {
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};
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}
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extern BarinkEngine::InputManager InputSystem;
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