6667d75455 
					 
					
						
						
							
							reflection  
						
						 
						
						
						
						
					 
					
						2022-10-16 20:27:25 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e7a119f0dd 
					 
					
						
						
							
							Cubemap added, Skybox pass implemented  
						
						 
						
						
						
						
					 
					
						2022-10-16 20:14:06 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						db448390ae 
					 
					
						
						
							
							Small issue fix, Added post-processing fx  
						
						 
						
						
						
						
					 
					
						2022-10-16 18:58:21 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						d8e87b4787 
					 
					
						
						
							
							Added framebuffer objects to allow postprocessing on a texture of the screen  
						
						 
						
						
						
						
					 
					
						2022-10-16 18:26:50 +02:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3d4d81f260 
					 
					
						
						
							
							Added stencil testing  
						
						 
						
						... 
						
						
						
						This demo show how to draw an outline around
an object.... very cool ! :) 
						
						
					 
					
						2022-02-22 21:52:44 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						82cf5b9c93 
					 
					
						
						
							
							Added model loading  
						
						 
						
						... 
						
						
						
						Model loading is complex.
As such in the learnopengl.com tutorial we use assimp to make our life
a little easier. 
						
						
					 
					
						2022-02-22 00:32:22 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						de96aa4136 
					 
					
						
						
							
							Added multiple lights to the scene  
						
						 
						
						... 
						
						
						
						Both a directional and four points lights are used in
this scene.
Fixed a memory leak caused by the vertex Array buffer of the lights never being deleted 
						
						
					 
					
						2022-02-16 21:06:40 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						3f9a433549 
					 
					
						
						
							
							implemented spotlights  
						
						 
						
						
						
						
					 
					
						2022-02-16 20:32:55 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						e1ceb4d8ee 
					 
					
						
						
							
							Implemented point lights  
						
						 
						
						
						
						
					 
					
						2022-02-16 20:12:07 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						345ae95835 
					 
					
						
						
							
							Directional light implementation  
						
						 
						
						
						
						
					 
					
						2022-02-16 19:57:18 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fd29b303e2 
					 
					
						
						
							
							Added lighting maps  
						
						 
						
						
						
						
					 
					
						2022-02-16 19:46:19 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						59bd1ece6b 
					 
					
						
						
							
							Implemented basic materials in to the fragment shader..  
						
						 
						
						
						
						
					 
					
						2022-02-15 16:33:47 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						fc3806e73d 
					 
					
						
						
							
							Basic Lighting  
						
						 
						
						... 
						
						
						
						Added lighting in to the shader
Lighting model: Phong 
						
						
					 
					
						2022-02-13 14:38:39 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						06b979dfaa 
					 
					
						
						
							
							Lighting: Basic color  
						
						 
						
						... 
						
						
						
						Added a light source
removed texturing
removed drawing multiple instances
of the same cube 
						
						
					 
					
						2022-02-13 13:19:54 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						c8bde6881f 
					 
					
						
						
							
							Slight cleanup  
						
						 
						
						... 
						
						
						
						Added Camera abstraction 
						
						
					 
					
						2022-02-12 22:30:14 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						85733c6053 
					 
					
						
						
							
							Camera tutorial finished  
						
						 
						
						... 
						
						
						
						Added delta timing and basic camera movement 
						
						
					 
					
						2022-02-12 22:23:08 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						ea5acc464f 
					 
					
						
						
							
							Slight cleanup  
						
						 
						
						
						
						
					 
					
						2022-02-12 21:40:38 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						8bfdbccac1 
					 
					
						
						
							
							Matrices and transformations  
						
						 
						
						
						
						
					 
					
						2022-02-12 21:38:31 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						58cca1db34 
					 
					
						
						
							
							Shader exercises complete!  
						
						 
						
						
						
						
					 
					
						2022-02-11 22:24:15 +01:00  
					
					
						 
						
						
							
							
							 
							
							
							
							
							 
						
					 
				 
			
				
					
						
					 
					
						
						
							
						
						f0ac2901e7 
					 
					
						
						
							
							LearnOpenGL tutorial. Made it up to Shaders  
						
						 
						
						
						
						
					 
					
						2022-02-06 12:52:11 +01:00