Commit Graph

13 Commits

Author SHA1 Message Date
b4cff3e667 Basic block allocation for physical memory allocation.
- 1 block = 4096 bytes : because this will make page fault handling possibly
somewhat easier

- 1 byte in the bitmap = 8 blocks of physical memory

unsure if the allocation is perfect ... guess i'll find out some day if this is actually correct.

The bitmap needs 16kb to keep track of 2gb of physical memory. Seems a decent percentage to me.
2022-02-26 20:55:34 +01:00
23ede25ed6 Small changes to reflect renaming in readme.md 2021-11-22 20:04:14 +01:00
643f2d708b Added emulator options, Added header for VBE driver, Added CPUID function, Added demodisk.img as drive 2021-07-22 22:14:58 +01:00
f48f8072c0 Merge InterruptHandling into MemoryManagement 2021-07-22 19:11:01 +01:00
7616ad40ee Moving logo to png format gitea doesn't handle svg format, simplified screenshot inclusion in readme 2021-05-26 20:03:53 +01:00
8ea45d3818 Adding logo properly to README, hopefully this way it show up in preview on gitea 2021-05-26 19:58:34 +01:00
fa67df4bc0 Added an otter logo! I think its so cute 2021-05-26 19:54:59 +01:00
592db0ebcf More work on interrupt handling, Started timer interrupt implementation, PIC remapped hopefully successfull 2021-05-16 15:53:14 +01:00
9f2b2a0798 Added first screenshot 2021-05-03 20:46:11 +02:00
0f1b61deb9 Updated README.md, Moved planning to TODO.md 2021-05-03 02:22:12 +02:00
nigel
9c0146869c added new resource, removed build.sh, make can do everyting now 2021-05-02 15:53:31 -04:00
nigel
28288545db Implemented terminal scrolling 2021-05-02 13:14:31 -04:00
nigel
5f81da0774 Initial setup, Basic helloworld kernel from wiki.osdev.org bare bones 2021-05-02 12:02:00 -04:00