Added some fun GUI primitives
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parent
405b9468d5
commit
f0651ef972
10
Makefile
10
Makefile
@ -5,7 +5,7 @@ CC = ${HOME}/opt/cross/bin/i686-elf-gcc
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CPP = ${HOME}/opt/cross/bin/i686-elf-g++
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CFLAGS = -ffreestanding -O2 -Wall -Wextra
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OFILES = $(BUILD_DIR)/boot.o $(BUILD_DIR)/kterm.o $(BUILD_DIR)/kernel.o $(BUILD_DIR)/PhysicalMemoryManager.o $(BUILD_DIR)/io.o $(BUILD_DIR)/vesa.o $(BUILD_DIR)/PageDirectory.o $(BUILD_DIR)/gdtc.o $(BUILD_DIR)/idt.o $(BUILD_DIR)/pic.o $(BUILD_DIR)/string.o
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OFILES = $(BUILD_DIR)/boot.o $(BUILD_DIR)/window.o $(BUILD_DIR)/cursor.o $(BUILD_DIR)/kterm.o $(BUILD_DIR)/kernel.o $(BUILD_DIR)/PhysicalMemoryManager.o $(BUILD_DIR)/io.o $(BUILD_DIR)/vesa.o $(BUILD_DIR)/PageDirectory.o $(BUILD_DIR)/gdtc.o $(BUILD_DIR)/idt.o $(BUILD_DIR)/pic.o $(BUILD_DIR)/string.o
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SRC_DIR = src
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BUILD_DIR = build
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@ -89,4 +89,10 @@ $(BUILD_DIR)/PhysicalMemoryManager.o:
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$(CPP) -c $(SRC_DIR)/kernel/memory/PhysicalMemoryManager.cpp -o $(BUILD_DIR)/PhysicalMemoryManager.o $(CFLAGS) -fno-exceptions -fno-rtti
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$(BUILD_DIR)/vesa.o:
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$(CPP) -c $(SRC_DIR)/kernel/vesa.cpp -o $(BUILD_DIR)/vesa.o $(CFLAGS) -fno-exceptions -fno-rtti
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$(CPP) -c $(SRC_DIR)/kernel/drivers/vesa/vesa.cpp -o $(BUILD_DIR)/vesa.o $(CFLAGS) -fno-exceptions -fno-rtti
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$(BUILD_DIR)/window.o:
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$(CPP) -c $(SRC_DIR)/gui/window.cpp -o $(BUILD_DIR)/window.o $(CFLAGS) -fno-exceptions -fno-rtti
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$(BUILD_DIR)/cursor.o:
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$(CPP) -c $(SRC_DIR)/gui/cursor.cpp -o $(BUILD_DIR)/cursor.o $(CFLAGS) -fno-exceptions -fno-rtti
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5
src/gui/Graphics.h
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5
src/gui/Graphics.h
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@ -0,0 +1,5 @@
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#pragma once
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class Graphics {
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};
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7
src/gui/Widget.h
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7
src/gui/Widget.h
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@ -0,0 +1,7 @@
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#pragma once
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class Widget{
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virtual void draw();
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};
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17
src/gui/cursor.cpp
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17
src/gui/cursor.cpp
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@ -0,0 +1,17 @@
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#include "cursor.h"
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void Cursor::draw(){
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for(int i = 0; i < this->width; i++){
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for(int j = 0; j < this->height; j++){
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if(this->bitmap[j * this->width + i] == 1 ){
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putPixel(i + this->x,j + this->y, 0xFF000000);
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}
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}
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}
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}
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Cursor::Cursor(int x, int y){
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this->x = x;
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this->y = y;
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}
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38
src/gui/cursor.h
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38
src/gui/cursor.h
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@ -0,0 +1,38 @@
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#pragma once
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#include "../kernel/drivers/vesa/vesa.h"
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class Cursor{
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public:
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void draw();
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Cursor(int x, int y);
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private:
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int x;
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int y;
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const int width= 16;
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const int height= 10;
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const int bitmap [160] = {
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,
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0,0,0,0,0,0,0,0,1,1,1,0,0,0,0,0,
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0,0,0,0,0,0,0,1,1,1,1,1,0,0,0,0,
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0,0,0,0,0,0,1,1,1,1,1,1,1,0,0,0,
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0,0,0,0,0,1,1,1,1,1,1,1,1,1,0,0,
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0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,
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0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,
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0,0,0,0,0,0,0,0,1,1,1,1,0,0,0,0,
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0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,
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};
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};
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33
src/gui/window.cpp
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33
src/gui/window.cpp
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@ -0,0 +1,33 @@
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#include "window.h"
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int Window::getWidth(){
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return this->rect.width;
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}
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int Window::getHeight(){
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return this->rect.height;
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}
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void Window::setWidth(int& width){
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this->rect.width = width;
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}
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void Window::setHeight(int& height){
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this->rect.height = height;
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}
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int Window::getX(){
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return this->rect.x;
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}
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int Window::getY(){
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return this->rect.y;
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}
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Window::Window (Rect& rect , uint32_t colour){
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this->rect = rect;
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this->Background_colour = colour;
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}
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void Window::draw(){
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drawRect(this->getX() , this->getY() , this->getWidth() , this->getHeight() ,this->Background_colour );
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}
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37
src/gui/window.h
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37
src/gui/window.h
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@ -0,0 +1,37 @@
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#pragma once
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#include "../kernel/drivers/vesa/vesa.h"
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#include "Widget.h"
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struct Rect {
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int width;
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int height;
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int x;
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int y;
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};
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class Window : Widget{
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public:
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int getX();
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int getY();
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int getWidth();
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int getHeight();
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void setWidth(int&);
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void setHeight(int&);
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Window (Rect& rect , uint32_t colour);
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void draw();
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private:
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Rect rect;
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uint32_t Background_colour;
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};
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@ -1,9 +1,10 @@
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#pragma once
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#include "bootloader/multiboot.h"
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#define CHECK_FLAG(flags, bit) ((flags) & (1 <<(bit)))
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#include "../gui/window.h"
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#include "../gui/cursor.h"
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#include "tty/kterm.h"
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#include "vesa.h"
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#include "drivers/vesa/vesa.h"
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void CheckMBT ( multiboot_info_t* mbt ){
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/* Set MBI to the addresss of the multiboot information structure*/
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@ -75,11 +76,32 @@ void CheckMBT ( multiboot_info_t* mbt ){
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// Init vesa driver
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initVBEDevice(mbt);
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// Turn pixel on in the middle of the screen;
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putPixel( 50, 50 , 0x00FFFFFF);
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// Fill screen with blue
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// colours AARRGGBB
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drawRect(0, 0 , VbeModeInfo->width,VbeModeInfo->height, 0xFF0000FF);
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putPixel(VbeModeInfo->width / 2 , VbeModeInfo->height / 2 , 0x00FF0000);
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drawLine(50,10, 150, 8, 0x00FF00FF);
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// Create two windows
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Rect rect_window1 {};
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Rect rect_window2 {};
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rect_window1.height =200;
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rect_window1.width = 300;
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rect_window1.x = 50;
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rect_window1.y = 50;
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rect_window2.height =200;
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rect_window2.width = 300;
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rect_window2.x = 300;
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rect_window2.y = 200;
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Window window_1 ( rect_window1, 0xFF00F0FF);
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Window window_2 (rect_window2, 0xFFAACCDD);
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window_1.draw();
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window_2.draw();
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Cursor cursor (70,100);
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cursor.draw();
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}
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