KERNEL: Improved Physical memory allocation code / Code refactor
* Moved tests to a different folder * Adjusted the memory map address locations * Improved readability of `kernel.cpp`
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@ -4,7 +4,7 @@
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struct heap_block{
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uint8_t Used;
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uint32_t Size;
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}
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};
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uint32_t heap_size;
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heap_block* start ;
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@ -17,7 +17,7 @@ void* malloc(size_t size)
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// look for a free block
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while(current < start + heap_size)
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{
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if(current->size >= size && current->Used == false )
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if(current->Size >= size && current->Used == false )
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{
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// We found a spot
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// Set the spot to in-use
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@ -42,11 +42,12 @@ void free(void* addr)
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{
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// clear the free boolean that corresponds to this adddress
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// This should be fairly simple
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heap_block* allocatedBlock = addr - sizeof(heap_block);
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allocate_block->Used = false;
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heap_block* allocatedBlock = (heap_block*)(addr - sizeof(heap_block));
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allocatedBlock->Used = false;
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}
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void initHeap()
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{
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// NOTE: What to do now??
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}
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@ -1,6 +1,7 @@
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#pragma once
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#include <stddef.h>
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#include <stdint.h>
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#include "../terminal/kterm.h"
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void initHeap();
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@ -1,14 +1,17 @@
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#include "./PhysicalMemoryManager.h"
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PhysicalMemoryManagerInfoBlock* PMMInfoBlock;
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const uint32_t KERNEL_OFFSET = 0xC0000000;
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extern uint32_t* boot_page_directory;
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extern uint32_t* boot_page_table;
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extern uint32_t* multiboot_page_table;
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const uint32_t KERNEL_OFFSET = 0xC0000000;
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void SetupPhysicalMemoryManager( BootInfoBlock* Bootinfo) {
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// NOTE: Physical memory map will override the boot info for now!
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PMMInfoBlock = (PhysicalMemoryManagerInfoBlock*) (&BootInfoBlock_pptr + KERNEL_OFFSET );
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printf("Setting up physical memory infoblock (0x%x) \n", (uint32_t)&PMMInfoBlock);
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PhysicalMemoryManagerInfoBlock* PMMInfoBlock;
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void SetupPhysicalMemoryManager( BootInfoBlock* Bootinfo)
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{
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// NOTE: We should move our bitmap to just after the end of our kernel instead
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PMMInfoBlock = (PhysicalMemoryManagerInfoBlock*) ( ((uint32_t)MemoryMapHeap_pptr + 80 ) + KERNEL_OFFSET );
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/*
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Every byte contains 8 pages
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A page is 4096 kib
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@ -16,41 +19,33 @@ void SetupPhysicalMemoryManager( BootInfoBlock* Bootinfo) {
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*/
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// Calculate the maximum number of blocks
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printf("Maxblocks at address(0x%x)\n" , (uint32_t)&(PMMInfoBlock->max_blocks));
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int maximum_blocks = (uint32_t)Bootinfo->MemorySize / BLOCK_SIZE / 8;
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printf("Set bitmap block maximum: %d\n", maximum_blocks);
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PMMInfoBlock->max_blocks = maximum_blocks;
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printf("Set used blocks to zero\n");
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PMMInfoBlock->used_blocks = 0;
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printf("Determine memory bit map address");
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// put the map after the gdt
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PMMInfoBlock->memoryBitMap = (uint32_t*) ( 0xC010b100) ;
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printf("Maximum num blocks: %d \n",PMMInfoBlock->max_blocks);
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//Size of memory map
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uint32_t memMap_size = PMMInfoBlock->max_blocks / 8;
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printf("Memory map size: %d\n", memMap_size);
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printf("Address of memory map 0x%x\n", PMMInfoBlock->memoryBitMap);
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// Set all places in memory as free
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memset(PMMInfoBlock->memoryBitMap, 0xFF, memMap_size );
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MemoryInfoBlock* currentBlock = (MemoryInfoBlock*) ((uint32_t)Bootinfo->MemoryMap + 0xC0000000) ;
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// Loop over memory map and allocate physical locations
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// that are already in use
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MemoryInfoBlock* currentBlock = (MemoryInfoBlock*) ((uint32_t)Bootinfo->MemoryMap + KERNEL_OFFSET) ;
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printf("Starting address: 0x%x\n", currentBlock);
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while( (uint32_t) currentBlock->next != 0x0)
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printf( "Starting address: 0x%x\n", currentBlock);
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while( (uint32_t)currentBlock->next != 0x0 )
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{
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if(IS_AVAILABLE_MEM(currentBlock->type)){
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printf("skip!\n");
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} else {
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printf("allocate region 0x%x of size 0x%x\n" , currentBlock->Base_addr, currentBlock->Memory_Size);
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allocate_region((uint32_t) currentBlock->Base_addr, currentBlock->Memory_Size);
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printf("skip!\n");
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}
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else{
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printf("allocate region 0x%x of size %d bytes\n", currentBlock->Base_addr, currentBlock->Memory_Size);
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// allocate_region( currentBlock->Base_addr, currentBlock->Memory_Size); // allocate region causes #PF Exception
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}
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currentBlock = (MemoryInfoBlock*) ((uint32_t)currentBlock->next + KERNEL_OFFSET );
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currentBlock = (MemoryInfoBlock*) ((uint32_t)currentBlock->next + 0xC0000000 );
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}
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uint32_t kernel_size = ((uint32_t)&kernel_end - (uint32_t)&kernel_begin ) - KERNEL_OFFSET;
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@ -1,6 +1,9 @@
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#include "VirtualMemoryManager.h"
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extern uint32_t boot_page_directory[1024] ;
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extern uint32_t boot_page_table[1024];
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void AllocatePage(uint32_t vaddr)
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{
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uint32_t page_aligned_address = ALIGN(vaddr, 4096);
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@ -60,6 +63,7 @@ void Map ( uint32_t vaddr, uint32_t paddr)
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// allocate a page at virtual address
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int PageDirectoryEntryIndex = vaddr >> 22;
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int PageTableEntryIndex = (vaddr >> 12) & 0x1FFF;
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}
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void Unmap(uint32_t vaddr)
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