BarinkOS/source/kernel/memory/PhysicalMemoryManager.cpp

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#include "./PhysicalMemoryManager.h"
const uint32_t KERNEL_OFFSET = 0xC0000000;
extern uint32_t* boot_page_directory;
extern uint32_t* boot_page_table;
extern uint32_t* multiboot_page_table;
PhysicalMemoryManagerInfoBlock* PMMInfoBlock;
void SetupPhysicalMemoryManager( BootInfoBlock* Bootinfo)
{
// NOTE: We should move our bitmap to just after the end of our kernel instead
PMMInfoBlock = (PhysicalMemoryManagerInfoBlock*) ( ((uint32_t)MemoryMapHeap_pptr + 80 ) + KERNEL_OFFSET );
/*
Every byte contains 8 pages
A page is 4096 kib
Every block (1 bit) represent an page
*/
// Calculate the maximum number of blocks
int maximum_blocks = (uint32_t)Bootinfo->MemorySize / BLOCK_SIZE / 8;
PMMInfoBlock->max_blocks = maximum_blocks;
PMMInfoBlock->used_blocks = 0;
// put the map after the gdt
PMMInfoBlock->memoryBitMap = (uint32_t*) ( 0xC010b100) ;
//Size of memory map
uint32_t memMap_size = PMMInfoBlock->max_blocks / 8;
// Set all places in memory as free
memset(PMMInfoBlock->memoryBitMap, 0xFF, memMap_size );
MemoryInfoBlock* currentBlock = (MemoryInfoBlock*) ((uint32_t)Bootinfo->MemoryMap + 0xC0000000) ;
printf( "Starting address: 0x%x\n", currentBlock);
while( (uint32_t)currentBlock->next != 0x0 )
{
if(IS_AVAILABLE_MEM(currentBlock->type)){
printf("skip!\n");
}
else{
printf("allocate region 0x%x of size %d bytes\n", currentBlock->Base_addr, currentBlock->Memory_Size);
// allocate_region( currentBlock->Base_addr, currentBlock->Memory_Size); // allocate region causes #PF Exception
}
currentBlock = (MemoryInfoBlock*) ((uint32_t)currentBlock->next + 0xC0000000 );
}
uint32_t kernel_size = ((uint32_t)&kernel_end - (uint32_t)&kernel_begin ) - KERNEL_OFFSET;
printf("kernel size in memory: 0x%x\n", kernel_size);
allocate_region((uint32_t)&kernel_begin, kernel_size);
printf("allocate BIOS region\n");
allocate_region (0x0000000, 0x00100000);
}
// NOTE: This can only give blocks of 4kb at a time!
// We might at some point want to allocate multiple blocks at once.
void* allocate_block() {
uint8_t blocks_available = PMMInfoBlock->max_blocks - PMMInfoBlock->used_blocks;
// Are there any blocks available?
if( blocks_available <= 0)
{
printf("No blocks available. Blocks Delta: 0x%x\n", blocks_available);
return 0;
}
// Find 1 free block somewhere
int free_block_index = bitmap_first_unset(PMMInfoBlock->memoryBitMap, PMMInfoBlock->max_blocks / 8 );
if(free_block_index == -1)
{
printf("Could not find a good block!\n");
// Could not find a block
return (void*)0xFFFF;
}
if(free_block_index == 0)
printf("Somethings wrong!!!\n");
// Set the block to be used!
bitmap_unset(PMMInfoBlock->memoryBitMap, free_block_index);
// Increase the used_block count!
PMMInfoBlock->used_blocks++;
printf("used blocks: 0x%x\n", PMMInfoBlock->used_blocks);
// return the pointer to the physical address
return (void*) (BLOCK_SIZE * free_block_index);
}
void free_block(void* p) {
// If it is a null pointer we don't need to do anything.
if(p==0) {
return;
}
// calculate the index into the bitmap
int index = ((uint32_t) p) / BLOCK_SIZE;
// set the block to be free
bitmap_set(PMMInfoBlock->memoryBitMap, index);
PMMInfoBlock->used_blocks--;
printf("used blocks: 0x%x, after free\n", PMMInfoBlock->used_blocks);
}
void allocate_region(uint32_t startAddress, uint32_t size) {
// every bit should be 4KiB
// every byte is 8*4KiB = 32KiB
int NumberOfBlocksToAllocate = ( size / 1024) / 4 / 8 + 1;
int startBlock = (startAddress / 1024) / 4 / 8 ;
for( int i = 0; i < NumberOfBlocksToAllocate; i++)
{
bitmap_unset(PMMInfoBlock->memoryBitMap, startBlock+ i);
PMMInfoBlock->used_blocks++;
}
}
void deallocate_region(uint32_t StartAddress , uint32_t size ) {
// reverse of what happened in allocate_region
int NumberOfBlocks = (size / 1024) / 4 / 8 + 1;
int startBlock = (StartAddress / 1024) / 4 / 8;
for(int i = 0; i < NumberOfBlocks; i++)
{
bitmap_set(PMMInfoBlock->memoryBitMap, startBlock + i);
PMMInfoBlock->used_blocks --;
}
}