YoggieEngine/BarinkEngine/Include/Scene/SceneBuilder.h

14 lines
337 B
C++

#pragma once
#include "Graphics/Renderable.h"
#include "Scene/SceneNodeTypes.h"
#include <glm/glm.hpp>
/*
* Define a helper class to more easily build a proper scene
*/
static class SceneBuilder {
static Group* AddGroup(std::string name);
static SceneObject* AddVisual(std::string name, Renderable& object, glm::vec3 position );
};