YoggieEngine/MyGraphicsEngine/include/AssetManager/ModelImporter.h
Nigel Barink 9c92cc05b7 Added Gorrilla-Audio and Tinygltf Library
Started laying out a assetManager / ModelImporter
2022-05-04 11:11:57 +02:00

22 lines
483 B
C++

#pragma once
#define TINYGLTF_IMPLEMENTATION
#define STB_IMAGE_IMPLEMENTATION
#define STB_IMAGE_WRITE_IMPLEMENTATION
#define TINYGLTF_NO_EXTERNAL_IMAGE
#include <tiny_gltf.h>
#include <spdlog/spdlog.h>
#include <string>
class ModelImporter {
private:
void ImportFBX(std::string path);
void ImportBlend(std::string path);
void ImportGLTF(std::string path);
void ImportOBJ(std::string path);
public:
void Import(std::string path);
static void Test();
};