11 lines
		
	
	
		
			412 B
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			11 lines
		
	
	
		
			412 B
		
	
	
	
		
			C++
		
	
	
	
	
	
| #pragma once
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| #include "imgui.h"
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| #include "../../BarinkEngine/src/BarinkEngine.h"
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| #include "../../BarinkEngine/src/Graphics/Framebuffer.h"
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| 
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| void CameraTool();
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| void ScriptingTool(char* code);
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| void transformWindow(Transform& transform, std::string PanelName);
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| void materialWindow(Material& material, std::string PanelName);
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| void SceneExplorer(const std::string& PanelName);
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| void SceneView(Framebuffer& framebuffer); |