YoggieEngine/BarinkEngine/Include/Graphics
Nigel Barink d019155d10 Working on basic rendering #4
* Added a basic material abstraction
* Started implementation of RenderTarget (such as render textures)
2022-06-04 18:26:58 +02:00
..
GUI Made multiple managers for individual pieces 2022-05-28 18:49:08 +02:00
Buffer.h Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00
Camera.h Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00
Material.h Working on basic rendering #4 2022-06-04 18:26:58 +02:00
Mesh.h Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00
Renderable.h Working on basic rendering #4 2022-06-04 18:26:58 +02:00
Renderer.h Made multiple managers for individual pieces 2022-05-28 18:49:08 +02:00
RenderSurface.h Working on basic rendering #4 2022-06-04 18:26:58 +02:00
Shader.h Working on basic rendering #4 2022-06-04 18:26:58 +02:00
VertexArray.h Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00
Window.h Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00