Nigel Barink
d019155d10
* Added a basic material abstraction * Started implementation of RenderTarget (such as render textures) |
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.. | ||
GUI | ||
Buffer.h | ||
Camera.h | ||
Material.h | ||
Mesh.h | ||
Renderable.h | ||
Renderer.h | ||
RenderSurface.h | ||
Shader.h | ||
VertexArray.h | ||
Window.h |