Nigel Barink
9165e30d0e
* Using import library assimp to incorrectly load a cube.obj * Using a temporary Renderable class as a placeholder for all data needed to render the mesh. * Vertex Array abstraction added
41 lines
975 B
Plaintext
41 lines
975 B
Plaintext
# Blender 3.1.2
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# www.blender.org
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mtllib Cube.mtl
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o Cube
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v 1.000000 1.000000 -1.000000
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v 1.000000 -1.000000 -1.000000
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v 1.000000 1.000000 1.000000
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v 1.000000 -1.000000 1.000000
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v -1.000000 1.000000 -1.000000
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v -1.000000 -1.000000 -1.000000
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v -1.000000 1.000000 1.000000
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v -1.000000 -1.000000 1.000000
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vn -0.0000 1.0000 -0.0000
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vn -0.0000 -0.0000 1.0000
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vn -1.0000 -0.0000 -0.0000
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vn -0.0000 -1.0000 -0.0000
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vn 1.0000 -0.0000 -0.0000
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vn -0.0000 -0.0000 -1.0000
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vt 0.625000 0.500000
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vt 0.375000 0.500000
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vt 0.625000 0.750000
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vt 0.375000 0.750000
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vt 0.875000 0.500000
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vt 0.625000 0.250000
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vt 0.125000 0.500000
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vt 0.375000 0.250000
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vt 0.875000 0.750000
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vt 0.625000 1.000000
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vt 0.625000 0.000000
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vt 0.375000 1.000000
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vt 0.375000 0.000000
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vt 0.125000 0.750000
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s 0
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usemtl Material
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f 1/1/1 5/5/1 7/9/1 3/3/1
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f 4/4/2 3/3/2 7/10/2 8/12/2
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f 8/13/3 7/11/3 5/6/3 6/8/3
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f 6/7/4 2/2/4 4/4/4 8/14/4
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f 2/2/5 1/1/5 3/3/5 4/4/5
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f 6/8/6 5/6/6 1/1/6 2/2/6
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