24 lines
334 B
C++
24 lines
334 B
C++
#pragma once
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#include <string>
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#include <vector>
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#include "Graphics/Transform.h"
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#include "Scene/Node.h"
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/*
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* Scene should be a description of a game world
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*/
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class Scene {
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public:
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Node& GetSceneNode(std::string);
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Node& GetRoot();
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Scene(const std::string& sceneName = "Default Scene");
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~Scene();
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private:
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Node* root;
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};
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