YoggieEngine/BarinkEngine/Include/Graphics/Renderable.h

14 lines
230 B
C++

#pragma once
#include "Mesh.h"
#include "Material.h"
#include "Texture.h"
#include "Scene.h"
namespace BarinkEngine {
struct Renderable {
BarinkEngine::Mesh* mesh;
Material* material;
Texture* texture;
};
}