Nigel Barink
d019155d10
* Added a basic material abstraction * Started implementation of RenderTarget (such as render textures)
28 lines
823 B
Plaintext
28 lines
823 B
Plaintext
[submodule "glfw"]
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path = libs/glfw
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url = https://github.com/nigelbarink/glfw.git
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[submodule "glm"]
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path = libs/glm
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url = https://github.com/nigelbarink/glm.git
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[submodule "spdlog"]
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path = libs/spdlog
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url = https://github.com/nigelbarink/spdlog.git
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[submodule "tinygltf"]
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path = libs/tinygltf
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url = https://github.com/syoyo/tinygltf.git
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[submodule "GorrillaAudio"]
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path = libs/GorillaAudio
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url = https://github.com/mewspring/gorilla-audio.git
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[submodule "ImGui"]
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path = libs/ImGui
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url = https://github.com/ocornut/imgui.git
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[submodule "assimp"]
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path = libs/assimp
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url = https://github.com/assimp/assimp.git
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[submodule "libs/steam-audio"]
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path = libs/steam-audio
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url = https://github.com/ValveSoftware/steam-audio.git
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[submodule "libs/physx"]
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path = libs/physx
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url = https://git.barink.dev/Nigel/PhysX.git
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