YoggieEngine/BarinkEngine/graphics
Nigel Barink 16b61986a1 Adding textures capabilities
* Added Texures to the two sample cubes
* Modified mesh structure
	- mesh now contains indices and vertices
	- Vertices contain vertices and uv's (later on they will also
	contain normals)

Solution definitely not perfect and needs improvement.
2022-06-05 01:44:54 +02:00
..
GUI Made multiple managers for individual pieces 2022-05-28 18:49:08 +02:00
shaders Adding textures capabilities 2022-06-05 01:44:54 +02:00
Buffer.cpp Adding textures capabilities 2022-06-05 01:44:54 +02:00
Camera.cpp Graphics Engine is now part of the whole engine instead, Project will 2022-05-28 13:32:17 +02:00
Material.cpp Working on basic rendering #4 2022-06-04 18:26:58 +02:00
ModelImporter.cpp Adding textures capabilities 2022-06-05 01:44:54 +02:00
Renderable.cpp Adding textures capabilities 2022-06-05 01:44:54 +02:00
Renderer.cpp Working on basic rendering #4 2022-06-04 18:26:58 +02:00
RenderSurface.cpp Working on basic rendering #4 2022-06-04 18:26:58 +02:00
Shader.cpp Working on basic rendering #4 2022-06-04 18:26:58 +02:00
Texture.cpp Adding textures capabilities 2022-06-05 01:44:54 +02:00
VertexArray.cpp Adding textures capabilities 2022-06-05 01:44:54 +02:00
window.cpp Working on basic rendering #4 2022-06-04 18:26:58 +02:00