Nigel Barink
16b61986a1
* Added Texures to the two sample cubes * Modified mesh structure - mesh now contains indices and vertices - Vertices contain vertices and uv's (later on they will also contain normals) Solution definitely not perfect and needs improvement. |
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.. | ||
GUI | ||
shaders | ||
Buffer.cpp | ||
Camera.cpp | ||
Material.cpp | ||
ModelImporter.cpp | ||
Renderable.cpp | ||
Renderer.cpp | ||
RenderSurface.cpp | ||
Shader.cpp | ||
Texture.cpp | ||
VertexArray.cpp | ||
window.cpp |