Nigel Barink 19b630104c Big clean up, getting ready for new AssetManagement
* Removing Old EventSystem
* Removing Assets from Editor project
* Clean up of EditorLayer.h
* Moving primitives of renderer out of their subfolder
2023-06-05 17:47:40 +02:00

28 lines
397 B
C++

#include "../../YoggieEngine/src/EntryPoint.h"
#include <stack>
#include "EditorLayer.h"
using namespace YoggieEngine;
class Editor : public Application {
public:
Editor() : Application("Editor"){}
void Run() override
{
PushLayer(new EditorLayer());
Application::Run();
}
};
YoggieEngine::Application* CreateApplication() {
return new Editor();
}