Nigel Barink
16b61986a1
* Added Texures to the two sample cubes * Modified mesh structure - mesh now contains indices and vertices - Vertices contain vertices and uv's (later on they will also contain normals) Solution definitely not perfect and needs improvement. |
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.. | ||
GUI | ||
Buffer.h | ||
Camera.h | ||
Material.h | ||
Mesh.h | ||
Renderable.h | ||
Renderer.h | ||
RenderSurface.h | ||
Shader.h | ||
stb_image.h | ||
Texture.h | ||
VertexArray.h | ||
Window.h |