YoggieEngine/premake5.lua
Nigel Barink c8ebc0fa17 Working on scene and project serialisation
Added scene/project save and load to main menu, added file dialogs for opening and saving scene/project
2022-11-05 12:50:01 +01:00

39 lines
713 B
Lua

include("libraries")
print("Using Premake version ", _PREMAKE_VERSION)
workspace "Yoggie GameEngine"
configurations { "Debug", "Test", "Release" }
language "C++"
cppdialect "C++17"
architecture "x86_64"
targetdir "./%{prj.name}/build/%{cfg.buildcfg}"
objdir "./%{prj.name}/build/%{cfg.buildcfg}/intermediates/"
startproject("Editor")
filter "configurations:Debug"
defines {"DEBUG"}
symbols "On"
filter "configurations:Release"
defines {"NDEBUG"}
optimize "On"
include("./YoggieEngine")
include ("./Editor")
group("Other")
includeexternal("./SandboxApp")
includeexternal("./Runtime")
group("Libraries")
include('../ImGui')
include("../ImGuizmo")
include("../yaml-cpp")