23 lines
304 B
C++
23 lines
304 B
C++
#pragma once
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#include <vector>
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#include "Mesh.h"
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#include "Material.h"
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#include "Texture.h"
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#include "Scene.h"
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namespace BarinkEngine {
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class Renderable {
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public:
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Mesh mesh;
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Material* material;
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Texture* texture;
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Shader* shader;
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Renderable();
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~Renderable();
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};
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} |