YoggieEngine/Editor/src/UI/EditorWindow.h
Nigel Barink a1ec94e983 Applying better design choices for general engine
Renderer is causing a big memory leak because it never deletes its Vertex Array
2022-11-12 22:40:36 +01:00

14 lines
196 B
C++

#pragma once
#include <imgui.h>
#include <string>
class EditorWindow {
public:
EditorWindow(const std::string& name ) { ImGui::Begin(name.c_str()); }
~EditorWindow() { ImGui::End(); }
};