Nigel Barink
9165e30d0e
* Using import library assimp to incorrectly load a cube.obj * Using a temporary Renderable class as a placeholder for all data needed to render the mesh. * Vertex Array abstraction added |
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assimp@19f2a624a9 | ||
glfw@b43c122dd1 | ||
glm@ba68939dec | ||
GorillaAudio@bd41dddf00 | ||
ImGui@6d27fecce1 | ||
spdlog@58cce1428f | ||
tinygltf@a159945db9 |