#pragma once #include #include "AssetManagement/SceneSerializer.h" #include "../../YoggieEngine/src/Scene/Scene.h" #include "Project/Project.h" class MainMenuBar { public: MainMenuBar(); void ApplicationMenu(Project& project); void SceneMenu(Project& project, YoggieEngine::Scene& scene); void DebugMenu(); void SelectMenu(); void WindowMenu(); void Help(); ~MainMenuBar(); private: char* path = nullptr; };