include("libraries") print("Using Premake version ", _PREMAKE_VERSION) workspace "Yoggie GameEngine" configurations { "Debug", "Test", "Release" } language "C++" cppdialect "C++17" architecture "x86_64" targetdir "./%{prj.name}/build/%{cfg.buildcfg}" objdir "./%{prj.name}/build/%{cfg.buildcfg}/intermediates/" startproject("Editor") filter "configurations:Debug" defines {"DEBUG"} symbols "On" filter "configurations:Release" defines {"NDEBUG"} optimize "On" include("./YoggieEngine") include ("./Editor") group("Other") includeexternal("./SandboxApp") includeexternal("./Runtime") group("Libraries") include('../ImGui') include("../ImGuizmo")