| 
						
					 | 
					
						
						
							
						
						eb0e7f7a51
					 | 
					
						
						
							
							Abstracted away the creation of buffers
						
						
						
						
						
						
						
						Added a transform
Updated the TODO.md
Updated default shaders to include the apropriate three 4x4 matrices to
render in 3D 
						
						
					 | 
					
						2022-05-04 15:27:42 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						f5c680ba3e
					 | 
					
						
						
							
							Improved shader definition loader
						
						
						
						
						
						
					 | 
					
						2022-04-30 22:51:50 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						168b936945
					 | 
					
						
						
							
							Created a basic shader object and window object
						
						
						
						
						
						
						
						Using GLAD to load OpenGL/Vulkan extensions 
						
						
					 | 
					
						2022-04-22 22:37:38 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 | 
				
			
				
					| 
						
					 | 
					
						
						
							
						
						dab01f1541
					 | 
					
						
						
							
							Initial setup.
						
						
						
						
						
						
						
						Correctly linking glfw and spdlog...
Linking could be improved by not needing the sandbox
application to also be linked with glfw 
						
						
					 | 
					
						2022-04-20 21:40:35 +02:00 | 
					
					
						
						
						
							
							
							
							
							
							
							
							
						
					 |