3446bc2399
Reorganising the game engine structure. Getting things ready for real development of the engine
2022-05-27 22:47:36 +02:00
9165e30d0e
Incorrectly loading a model, Adding a VertexArray abstraction
...
* Using import library assimp to incorrectly load a cube.obj
* Using a temporary Renderable class as a placeholder for all data needed
to render the mesh.
* Vertex Array abstraction added
2022-05-04 23:25:18 +02:00
9c92cc05b7
Added Gorrilla-Audio and Tinygltf Library
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Started laying out a assetManager / ModelImporter
2022-05-04 11:11:57 +02:00
f5c680ba3e
Improved shader definition loader
2022-04-30 22:51:50 +02:00
f547ff1b8f
Basic rectangle drawing
2022-04-30 20:20:07 +02:00
168b936945
Created a basic shader object and window object
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Using GLAD to load OpenGL/Vulkan extensions
2022-04-22 22:37:38 +02:00