Engine clean

Added namespaces to the core engine, improved premake setup, added a buildsolution batch script, removed tinygltf submodule
This commit is contained in:
2022-11-04 14:14:53 +01:00
parent 644b6db100
commit b44c88d05c
111 changed files with 1700 additions and 1567 deletions

View File

@ -1,4 +1,7 @@
workspace "BarinkEngine"
include("libraries")
print("Using Premake version ", _PREMAKE_VERSION)
workspace "Yoggie GameEngine"
configurations { "Debug", "Test", "Release" }
language "C++"
@ -8,7 +11,7 @@ workspace "BarinkEngine"
targetdir "./%{prj.name}/build/%{cfg.buildcfg}"
objdir "./%{prj.name}/build/%{cfg.buildcfg}/intermediates/"
startproject("SandboxApp")
startproject("Editor")
filter "configurations:Debug"
defines {"DEBUG"}
@ -19,7 +22,16 @@ workspace "BarinkEngine"
optimize "On"
include("./BarinkEngine")
include("./Runtime")
include("./YoggieEngine")
include ("./Editor")
include("./SandboxApp")
group("Other")
includeexternal("./SandboxApp")
includeexternal("./Runtime")
group("Libraries")
include('../ImGui')
include("../ImGuizmo")