Render position of the cube based on the transform component, fixed some compile issues with the previous commit

This commit is contained in:
2022-10-23 14:36:23 +02:00
parent 99eb5282e5
commit adf2331ab1
8 changed files with 32 additions and 12 deletions

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@ -1,7 +1,6 @@
#pragma once
#include <string>
#include <vector>
#include "../../Graphics/Transform.h"
class Node {
public:
@ -19,6 +18,5 @@ class Node {
class Group : public Node {
public:
Group(const std::string& name);
Transform& transform;
};