Multiple changes to prepare for the basic render engine.

* Rendering 2 cubes
* per cube transform panels
* Updated TODO.md
* Updated README.md
This commit is contained in:
2022-05-28 21:19:16 +02:00
parent 76c051e407
commit 8cc6ed1f15
12 changed files with 265 additions and 115 deletions

View File

@ -94,8 +94,6 @@ BarinkEngine::Mesh ModelImporter::processMesh(aiMesh* mesh, const aiScene* scene
vertices.push_back(vector);
}
//spdlog::info("{} == {}", mesh->mNumVertices, vertices.size());
// Process Indices
for (unsigned int i = 0; i < mesh->mNumFaces; i++) {
aiFace face = mesh->mFaces[i];

View File

@ -3,9 +3,9 @@
Renderable Renderable::Load()
Renderable* Renderable::Load()
{
return Renderable();
return new Renderable();
}
Renderable::Renderable()