Started implementation of first event/message passing system

This commit is contained in:
2022-06-10 22:44:40 +02:00
parent 4df6cfba90
commit 85f9c78adf
11 changed files with 140 additions and 12 deletions

View File

@ -1,11 +1,11 @@
#pragma once
#include <vector>
#include "Graphics/Window.h"
#include "EventSystem/EventEmitter.h"
namespace BarinkEngine {
class InputManager {
class InputManager : EventEmitter {
public:
InputManager();
@ -13,6 +13,7 @@ namespace BarinkEngine {
void attach(BarinkWindow* window);
// GLFW Handlers
static void KeyCallback(GLFWwindow* window, int key, int scancode, int action, int mods);
static void CursorPositionCallback(GLFWwindow* window, double x, double y);
@ -21,5 +22,6 @@ namespace BarinkEngine {
static void ScrollCallback(GLFWwindow* window, double xoffset, double yoffset);
private:
std::vector<BarinkWindow*> windows;
};
}