Externalized ImGUI compilation and fixed white screen issue

This commit is contained in:
2022-06-10 21:06:20 +02:00
parent 82e0f473fb
commit 7b9685c381
8 changed files with 53 additions and 24 deletions

View File

@ -58,7 +58,7 @@ void Start() {
shader = new Shader(vertexShaderSource, fragmentShaderSource);
textureCube = new Texture("build/SandboxApplication/Debug/die.jpg");
textureCube = new Texture("build/SandboxApplication/Debug/Textures/wall.jpg");
matCube = new Material(*shader);
matCube->Color = glm::vec3(1.0, 0.0, 0.0);