Externalized ImGUI compilation and fixed white screen issue

This commit is contained in:
2022-06-10 21:06:20 +02:00
parent 82e0f473fb
commit 7b9685c381
8 changed files with 53 additions and 24 deletions

View File

@ -19,10 +19,14 @@ int main(int argc, char* argv[]) {
GUIManager GUISystem = GUIManager(&MainWindow);
glEnable(GL_DEPTH_TEST);
// First call to setup game
Start();
// Runtime loop
while (!MainWindow.WindowShouldClose()) {