Made multiple managers for individual pieces
Added UIManager that renders the UI inside the window
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15
BarinkEngine/Include/Graphics/GUI/GUIManager.h
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15
BarinkEngine/Include/Graphics/GUI/GUIManager.h
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#pragma once
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#include "Graphics/Window.h"
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class GUIManager {
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public:
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GUIManager(BarinkWindow* window);
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~GUIManager();
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void Render();
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private:
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BarinkWindow* currentwindow;
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};
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