Made multiple managers for individual pieces
Added UIManager that renders the UI inside the window
This commit is contained in:
15
BarinkEngine/Include/Graphics/GUI/GUIManager.h
Normal file
15
BarinkEngine/Include/Graphics/GUI/GUIManager.h
Normal file
@ -0,0 +1,15 @@
|
||||
#pragma once
|
||||
#include "Graphics/Window.h"
|
||||
|
||||
|
||||
class GUIManager {
|
||||
public:
|
||||
GUIManager(BarinkWindow* window);
|
||||
~GUIManager();
|
||||
|
||||
void Render();
|
||||
|
||||
|
||||
private:
|
||||
BarinkWindow* currentwindow;
|
||||
};
|
@ -13,10 +13,6 @@
|
||||
*/
|
||||
|
||||
class Renderable {
|
||||
private:
|
||||
std::vector<BarinkEngine::Mesh> meshes;
|
||||
Renderable();
|
||||
|
||||
public:
|
||||
Buffer vertexBuffer;
|
||||
Buffer elementBuffer;
|
||||
@ -27,4 +23,7 @@ public:
|
||||
static Renderable Load();
|
||||
void Draw();
|
||||
|
||||
private:
|
||||
std::vector<BarinkEngine::Mesh> meshes;
|
||||
Renderable();
|
||||
};
|
21
BarinkEngine/Include/Graphics/Renderer.h
Normal file
21
BarinkEngine/Include/Graphics/Renderer.h
Normal file
@ -0,0 +1,21 @@
|
||||
#pragma once
|
||||
#include "Graphics/Renderable.h"
|
||||
|
||||
#include <vector>
|
||||
|
||||
namespace BarinkEngine {
|
||||
|
||||
class Renderer {
|
||||
public:
|
||||
Renderer();
|
||||
~Renderer();
|
||||
|
||||
void Render();
|
||||
|
||||
void Submit(Renderable* model);
|
||||
|
||||
private:
|
||||
std::vector<Renderable*> models;
|
||||
|
||||
};
|
||||
}
|
Reference in New Issue
Block a user