More config and testing adding models

Seperated Sanbox premake config from the main premake file.
This commit is contained in:
2022-08-15 21:35:22 +02:00
parent db6def3bc9
commit 3974889f7e
12 changed files with 8865 additions and 8862 deletions

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#pragma once
#include "imgui.h"
#include <BarinkEngine.h>
void CameraTool(Camera* camera);
void ScriptingTool(char* code);
void transformWindow(Transform& transform, std::string PanelName);
void materialWindow(Material& material, std::string PanelName);
void SceneExplorer(Scene& scene, std::string PanelName);

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#pragma once
#include "BarinkEngine.h"
void PrintSceneTree(Node& node, int depth);
glm::mat4 CalculateModelMat(Transform& transform);